The idea for this bibliography came about during 2014-2015 as the Digital Humanities Special Interest Groups were being formed in the Visual Resources Association and the Art Libraries Society of North America. With the recent flurry of publications in the digital humanities over the past five years, and increasing interest in digital humanities in academic disciplines, a comprehensive bibliography seemed all the more important.
Since neither SIG decided to pursue the project, John Taormina, director of the Visual Media Center in the Department of Art, Art History & Visual Studies at Duke University, and one of the founders of both SIGs, began developing the bibliography in earnest during the 2017-18 academic year. Work continued over the course of three semesters with the assistance of Duke students for data entry. During that time one undergraduate, Michael O’Sullivan, and two doctoral students, Katherine McCusker and Alex Strecker, contributed to the project.
Various bibliographies from digital humanities publications (books and journals) were identified, selected, and collated into this new bibliography. The first version of this document was released in February 2019 at 149 pages. Additions to this type of compilation are ongoing and updates will be released quarterly. A filterable online version is in development.
Currently, the bibliography is being re-organized under categories such as art, art history, archaeology, and other disciplines; apps and software; data visualization, text mining, and databases; computational media, 3D modeling, and gaming; and other areas that fall under the digital humanities rubric.
The bibliography is available via the Duke Wired! Digital Art History & Visual Culture website: dukewired.org
In a new article in Computers in Libraries (Jan./Feb. 2017), “Top Tools for Digital Humanities Research,” Nancy K. Herther, reviews some of the best free and open source tools available today. Among those reviewed are Voyant Tools, Umigon,Prism, and Sophie. Herther also provides a list of tools arranged by function with sections for Digital Humanities Toolkits, Timeline Tools, and Data Visualization.
Another suggested resource for an in-depth look at tools is the DiRT Directory, a registry of digital research tools for scholarly use. Entries may be viewed by function and the registry offers ways to drill down by platform, cost, license, and type of data or object.
Do you have a favorite resource for learning about new tools, or finding those that best answer a particular need?
We’re nearly at the half-way point of the year! That means I’ve got lots of links to share in this round-up.
Helen D. Wall’s “120KMOMA Peak Years” article on medium.com featured some good visualizations using MOMA’s collection data from Github. What I liked about her article was how achievable these visualizations are (you could generate something similar, though maybe not as lovely, using Viewshare, for example) as well as her very helpful and digestible comments on data cleanup.
Digitizing Special Formats wiki brought to you by the Digital Library Federation: “Rather than providing comprehensive coverage, this list includes introductory and reference materials that are good places to begin an exploration of issues of broad import to digitizing cultural heritage materials.” Also good research for writing a grant.
DHCommons Journal is asking for submissions of “procedural descriptions” of stable and publicly available digital humanities projects. For those who submit, this is a great opportunity to highlight an accomplishment and to share your experience with the field. For the rest of us, these promise to be a good source of instruction and inspiration.
Submission deadline April 1, 2016 (presumably not an April Fools joke…)
For part two, I will admit that I’m just sharing things with you that I still have open in browser tabs, awaiting time to fully investigate, but seem promising enough to pass along.
Flowingdata.com – What is FlowingData? I’m not quite sure yet. The “About” page says, “FlowingData explores how statisticians, designers, data scientists, and others use analysis, visualization, and exploration to understand data and ourselves.” Scrolling through the site, it seems to collect a variety of visualizations dealing with everything from incarceration rates, beer, and literary road trips.
Slides and Lectures from Beyond the Digitized Slide Library workshop – Instead of a week at the beach, spend a week at home working your way through tons of valuable information from the UCLA digital art history workshop covering everything from, “What is digital art history?”, to Omeka, to visualization, and more. It is a tremendously generous resource.
Eyeo Festival – After spending a week with the UCLA content, you could probably spend another week watching presentations from the Eyeo Festival, which was new to me but just wrapped up it’s fifth year. I’ve already enjoyed this presentation about a data drawing project.
MohioMap – Totally new to me, bookmarked after I saw it mentioned on Twitter. “Mohiomap gives you a visual way to navigate through your cloud data. You can cross-reference and group your files using simple drag-and-drop tagging. And Mohiomap lets you search across several cloud storage accounts at once.”
Following the Getty Foundation-supported summer institutes is a great way to increase your exposure to digital humanities tools, projects, and discussion. Use #doingdah15 to follow along on Twitter where posting frequency is sure to be high.
George Mason’s Building a Digital Portfolio begins July 13. The site will reflect the activities of the ten-day institute. This year, the cohort is made up of twenty art history graduate students from the U.S. and abroad.
James Cuno, president of the J. Paul Getty Trust, talks about the Getty’s commitment to modernizing research and scholarship in this article from April, 2014.
There are so many resources on the internet to help you learn about digital humanities (see the Reading Lists page). This blog hopes to serve as a way finder, pointing you towards new projects and opportunities, and fostering the community of our DH SIG.
For this post, I will share a couple of my favorite resources for getting your thoughts started about digital humanities projects.
The go-to for many, myself certainly included, is Miriam Posner’s How Did They Make That? blog post from 2013. Posner, coordinator of the DH program at UCLA, breaks down some typical project types, identifies what made them possible, and what you need to know. The post spawned a Zotero library and even a video (a master class in DH, if you will).